About This GameOriginally released last year, Fingerbones was my first experiment in narrative-focused horror. You begin in a mysterious abandoned building, pitch dark save for the golden light filtering in from the windows. As you explore, scattered notes begin to tell a disturbing tale.Since then, I have released two other horror games (The Moon Sliver and The Music Machine), which take lessons learned from Fingerbones into account, and improve on its ideas. However, some people still consider Fingerbones their favorite. So it is now available on Steam for free, with a few minor enhancements. SOME FACTS ABOUT FINGERBONES - It's a short, narrative-focused horror experience, in the vein of games like Serena. If you're averse to reading or demand overt threats and jumpscares in your horror games, this is not a game for you. - It deals with disturbing subject matter. - It features a unique artstyle that combines elements of pixel horror with realistic lighting effects, which is intended to enhance the surreal atmosphere. - This is not a Unity Asset Store collection. Modeling, music, environments, textures, and programming were done from scratch. Sound effects were manufactured from creative commons samples. - Its music is a dynamic part of the game world, evolving based on the player's movements around the environment. - It attempts to bring some logic and purpose to the traditional "collect scattered notes" narrative mechanic of many indie horror games. - It is an experiment in creating an intense, horrifying experience through narrative, atmosphere, and pacing alone. - It is intended to be completed in a single sitting (usually around half an hour for most players), and does not feature a save system. - Be aware that the game quits automatically upon completion. - Many of the ideas about narrative and horror were expanded on in The Moon Sliver and The Music Machine. Consider taking a look at them if you like what you see in Fingerbones. 6d5b4406ea
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I played the game waiting for a monster to pop out.... Then I realized I was the monster.. Very simple game but still a challenge not really scary 8\/10.. I found myself in a room with two doors - one of which exits the game and the other doesn't open. There's some stuff in the room. You can't interact with it. Except for some notes you can read which are kind of pedestrian edgelord material. I can't figure out how to leave the room. This game is ok I guess.. Very creepy. No jump scares. Rocksmith 2014 Edition Remastered Paramore Song Pack [Ativador]
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